Godot 4 – Save/Load/Delete System Documentation

Table of Contents


Setting up a Project


Renaming the Project

  • On the top menu. Click Project -> Project Settings
  • Click on the General Tab
  • On the left side Menu under the Application category click Config
  • Change the Name field to the name you want your game to be named.
  • Click close to save your changes.

Gamebase Folder Structure

  • GameBase – The root of your primary game project. Other plugins and addons should be stored outside of GameBase.
  • Audio – Where audio files should be stored. There are 3 folders inside the Audio folder:
    • Music
    • SFX
    • Voice
  • The default_bus_layout is stored in the root of the Audio Folder. This file tells Godot how many busses your game has.
  • AutoLoad – Contains scripts and godot scenes that are automatically loaded when the game is started. Gamebase comes preconfigured with the optimal autoload sequence.
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