I cover how to autoload a C# script in godot, setup two classes for saving and loading data as well as GameMaster to control it.
๐Tutorial Links ๐
Gihhub Repo: https://github.com/VidyaGameMaka/godot4tutorial/
CSProj Snippett: https://github.com/VidyaGameMaka/godot4tutorial/blob/main/Tutorial1/CSProjsnippett.txt
GameMaster.cs: https://github.com/VidyaGameMaka/godot4tutorial/blob/main/Tutorial1/Tutorial1/Scripts/GameMaster.cs
GameData.cs: https://github.com/VidyaGameMaka/godot4tutorial/blob/main/Tutorial1/Tutorial1/Scripts/GameData.cs
PlayerData.cs: https://github.com/VidyaGameMaka/godot4tutorial/blob/main/Tutorial1/Tutorial1/Scripts/PlayerData.cs